RSVSR Guide to Arc Raiders new economy and currency rework
Arc Raiders has been on my radar for a while, mostly because it's trying to do something harder than it looks: make an extraction shooter where the economy doesn't feel like homework. People have been chatting about loot value, crafting pressure, and whether cash even matters, and the devs have basically said, "Yeah, the current setup was a stopgap." If you've ever hoarded parts "just in case,"...
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